Unfortunately with this game I can't find a real solution.
With the latest releases of dgvoodoo 2, hardware rendering is not usable. The "world" is all green and only cars are rendered. But the cockpit is still clipped (the nose and part of the front wheels are missing).
On the other hand, always with the 2.79, the software rendering is correct and clear.
With older versions of dgvoodoo, the hardware rendering finally works but the images look a lot less defined and clean, it is as if the resolution is lower (the game says it's always @ 1280x1024, but visually it seems not).
If I could solve this last problem, my solution would be to use version 2.76, with that the HW rendering works.
But with 2.79 and 3D software rendering the images are cleaner and more defined.
Main difference is on text elements, the LCD panel on the wheel and text on UI buttons, with 2.76 (and 2.72) looks grainy.
Dege, do you have any suggestions to test to try to improve the blurry visual quality I get with the old 2.72 / 2.76?