First post, by FX506
So I managed to set up Age of Wonders to work with dgvoodoo2 by doing the CLSID edit for ddraw.dll so it loads the wrapper and not the system dll. However, the game only works in windowed mode: if I try to run it in fulscreen it crashes, regardless of setting the resolution with the launcher or changing it ingame. Strangely, fullscreen works with ddrawcompat, even though I have seen peope get the game working with dgvoodoo. I tired some of the additional settings (deferred mode switch, ms d3d names), but they didn't help. I'm running the game on an Asus TUF laptop that has an intel UHD 750 igpu and an RTX 3050 Ti dgpu, the crash occurs with both of them.