First post, by infiniteclouds
On a K6-III+ with all 3 cache disabled and clocked @ 132mhz the animations in this game are way too fast.
I'm a bit confused too since Wing Commander, a notoriously speed sensitive game from the same year, runs perfect on the same system which is basically emulating a 386. Would a game like MM3 from 1991 really have run too fast on a 386? Is there a way I can safely slow down the CPU even further? Strange thing further is that the loading times aren't ultra fast, nor are actions like shooting an arrow. However, if you enter the inn and observe the shopkeeper, or the horse-riding trainer at the guild.... way too fast.
So I downloaded SLOWDOWN and experimented with it a bit. Very interesting....
8088 mode at 100mhz - animations are too fast
8088 mode at 66mhz -- animations are perfect, game is sluggish
Using the table they provide to set to a lower mhz (33) but in a 386 mode had the game run smoother, but with the animations still correct. The 486 50hz was the same.
Is this program safe to use? I have to wonder because if it were I don't understand why anyone would fuss around with changing multipliers or disabling caches.