First post, by kalm_traveler
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since I've finally settled on the parts for my Win2k + Win98SE rig, and I have several other parts that are too new for it (Core 2 Extreme X6800 cpu for example) I have decided to also build a 'best Windows Xp games rig by the time Vista launched (so anything up through November 2006)' to bridge the gap between my 98/2k machine and 2007+ games that likely all run fine on my modern Windows 10 computers.
This all being said, I'm not sure which type of Windows Xp will be best - 32bit or 64bit, nor pros or cons of either beyond the 4gb RAM limitation of 32bit. Some googling suggested that back in the mid 2000's some people ran into driver issues, or were complaining about not being able to run 16-bit code in XP 64 which I don't really care about since this machine will be exclusively for 2002-2006 games.
Given the following parts list as well as the very finite use of this machine would there be any benefit at all of running Xp Pro 64-bit?:
CPU: Intel Core 2 Extreme X6800 (dual core 64bit lga775)
MB: likely an Asus P5N32-E SLI or thereabouts
RAM: 4gb if Xp Pro 32-bit, 8gb if Xp Pro 64-bit DDR2 1066mhz
graphics: likely 2x Geforce 8800 GTX in 2-way SLI because why not
sound: XtremeGamer Fatal1ty Pro or might cheat a year and get another Auzentech X-Fi Prelude (I had one of these back in the day and loved it)
HD: probably a 512gb or 1tb SATA SSD since they're cheap and should be plenty of space to store 4 years worth of games
Anywho - given all this info do you guys think I should go for 64-bit or 32-bit?
Thanks!
Retro: Win2k/98SE - P3 1.13ghz, 512mb PC133 SDRAM, Quadro4 980XGL, Aureal Vortex 2
modern:i9 10980XE, 64gb DDR4, 2x Titan RTX | i9 9900KS, 32gb DDR4, RTX 2080 Ti | '19 Razer Blade Pro