First post, by tomexplodes
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I can of course run the game in software rendering, but it's slow. I'm hoping there's a workaround of some kind to get it to run without glitches in hardware mode.
AMD Athlon 1.3 ghz
ATI Radeon 7000 64 mb
256 mb ram
98SE with Unofficial SP3
I've made it ALMOST work with the 1.02 patch, in spite of not having an Nvidia card. In Riva 128 mode, the text is garbled and the background is cut into chunks. In TNT mode, it's ALMOST perfect except I've noticed that Barrett's beard is missing in battles, so I expect other graphical oddities exist.
I tried to install Aali's opengl fix 0.8.1b, but it seems to be for a later Windows version. I also tried the slightly older 0.7.11 build, but that just makes my graphics go away in game.
Anyone who's made this work with an ATI card, please help. I understand that there are a million other options for playing FF7 these days, but the hardware accelerated version with that gorgeous Yamaha midi... that's how I played it in my formative years, that's how I love it. Help me Vogon-Wan Kenobi, you're my only hope!
1.) MS-DOS 6.22, Pentium 233mhz, 32mb RAM, S3 Trio64, Sound Blaster Pro 2
2.) Windows 98SE with Unofficial SP3, AMD Athlon 1.3ghz, 768mb RAM, Geforce 4 MX 440 64mb AGP, Sound Blaster Live! Value