First post, by Jasin Natael
- Rank
- Oldbie
What are everyone's experiences with running these two versions performance wise?
I was doing some benchmarking on my S7 build with a K6-3+ and Voodoo3 and was surprised to find that with Unreal Gold I was only getting around 29FPS average.
So I installed OG Unreal and with the 226 patch I was able to get around 45fps average. These are both in Glide, all other specs the same. These are flyby time demo numbers, with three passes.
I knew there was a difference in the engines but I didn't expect it to be quite that dramatic.
Here are more or less the exact numbers, I'm going off of memory somewhat for the OG Unreal but they are very close.
Unreal (Gold Edition)
800x600 16bit Glide Mode
3 pass average built in benchmark: AVG 29.91FPS (Highest - 61.05, lowest 12.25)
Unreal (226f)
800*600 16bite Glide Mode
3 pass average built in benchmark: AVG 45.6FPS (Highest - 91.2, lowest 21.25)
Just curious what other's have experienced. I did a quick search but I didn't see any obvious threads on the topic.