VOGONS


First post, by Aglenoth

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Can I ?

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Pentium II 266 MHz
Diamond Voodoo Monster II 12 Mb
S3 trio 64v+ 2Mb
ESS AudioDrive 1868f
10Gb fireball HDD
256 Mb Ram
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Reply 2 of 6, by Aglenoth

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jesolo wrote:

Monkey Island 1 & 2 (original DOS versions) - yes.
Later versions - you need a faster PC.

Are there going to be some issues with sound or speed ?

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Pentium II 266 MHz
Diamond Voodoo Monster II 12 Mb
S3 trio 64v+ 2Mb
ESS AudioDrive 1868f
10Gb fireball HDD
256 Mb Ram
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Reply 3 of 6, by jheronimus

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Aglenoth wrote:
jesolo wrote:

Monkey Island 1 & 2 (original DOS versions) - yes.
Later versions - you need a faster PC.

Are there going to be some issues with sound or speed ?

No, they're not speed-sensitive. Later versions just require Windows, though.

MR BIOS catalog
Unicore catalog

Reply 4 of 6, by Aglenoth

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jheronimus wrote:
Aglenoth wrote:
jesolo wrote:

Monkey Island 1 & 2 (original DOS versions) - yes.
Later versions - you need a faster PC.

Are there going to be some issues with sound or speed ?

No, they're not speed-sensitive. Later versions just require Windows, though.

Iam also concerned about zero dividing bug

------------------------------------------------
Pentium II 266 MHz
Diamond Voodoo Monster II 12 Mb
S3 trio 64v+ 2Mb
ESS AudioDrive 1868f
10Gb fireball HDD
256 Mb Ram
------------------------------------------------

Reply 5 of 6, by K1n9_Duk3

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If you play with PC Speaker sound effects and music, Monkey 1 and 2 always work fine on my Pentium MMX @ 266 MHz, so they shouldn't have any trouble on a 486 @ 50 MHz. Just run the game with the parameter "i" and you're done (enter "monkey i" or "monkey2 i" at the command prompt). I know that Monkey 1 might have issues on fast systems when using AdLib/SoundBlaster audio, but haven't had any issues with Monkey 2 so far. I hacked the Monkey 1 executable myself and this fixed the divide by 0 error on my system, but you I guess you might want to use the official 486 patch for the game instead.

When running the game, you might want to force it into Adlib/SoundBlaster mode (by entering "monkey a" at the command prompt), otherwise the program might not work correctly.

Edit: I'm talking about the VGA floppy version of Monkey 1 here. I have no experience with the EGA or CD versions.

Reply 6 of 6, by Great Hierophant

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The original EGA version will probably give you a Divide By Zero error with Adlib/Sound Blaster around the 386DX40 speeds.

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