VOGONS


DOSBox-X: game music in background?

Topic actions

  • This topic is locked. You cannot reply or edit posts.

First post, by Harry Potter

User metadata
Rank Member
Rank
Member

Hi! I have a DOS game on a Win11/64 laptop called Boppin', and it has an option to play the in-game music outside a game. I kind of like its music and want to play it in the background while working on something else. However, when I do that, the emulator's sound skips like a broken record. 🙁 I think it's because the emulator is not getting enough time to emulate the music fully. I don't want to record it to a WAV. I use the default settings currently. Can I fix this without keeping the emulator in the foreground?

Joseph Rose, a.k.a. Harry Potter
Working magic in the computer community

Reply 1 of 2, by SuperDeadite

User metadata
Rank Member
Rank
Member

Not familiar with this game, but vgm files exist for this reason. 😀

Modules: CM-64, CM-500, SC-55MkII, SC-88 Pro, SY22, TG100, MU2000EX, PLG100-SG, PLG150-DR, PLG150-AN, SG01k, NS5R, GZ-50M, SN-U110-07, SN-U110-10, Pocket Studio 5, DreamBlaster S2, X2, McFly, E-Wave, QWave, CrystalBlaster C2, Yucatan FX, BeepBlaster

Reply 2 of 2, by Dominus

User metadata
Rank DOSBox Moderator
Rank
DOSBox Moderator

Please ask DOSBox-X questions in their thread or on their issues github page.

Windows 3.1x guide for DOSBox
60 seconds guide to DOSBox
DOSBox SVN snapshot for macOS (10.4-11.x ppc/intel 32/64bit) notarized for gatekeeper