First post, by Kneesnap
Hi all,
Many old PC games stored their music as redbook CD audio tracks, and sometime in the early 2000s (Windows XP) this broke due to some change in Windows, or at least that's what I remember reading at some point. Programs like inmm.dll, DxWnd, and probably more are able to fix this problem, but I have a different situation.
I have the source code to the game I'm trying to fix (will be available publicly soon), and am using it to make a better PC port. One of the things we want to add is a fix to CD audio so that without needing to install anything like dgVoodoo or DxWnd, CD audio can just work. Unfortunately, I'm having trouble finding any information online about the technical reasons that CD audio stopped working. If anyone here has any information, documentation, or anything else which could be helpful, it would be much appreciated.
Thanks!