First post, by candle_86
- Rank
- l33t
So I've started playing on a system for 2001-2003 era games which it should handle fine, and for DX7,8, and early 9 titles it does great, but OpenGL it just falls apart.
System Specs
Athlon 64 3200 939 Venice E6
ECS KV1 K8T800 Chipset
1GB 2x512mb PC3200 2.5-3-3-5
Saphire X700 Pro Tried Cat 6.12, 7.2 and 8.1
Windows XP Pro SP3
So what happens is the games I've tested so far Medal of Honor Allied Assault, Jedi Outcast, Jedi Academy, Call of Duty anytime a firefight or any sort of effect FPS drops from 90 to around 20FPS, driver revision doesn't seem to matter it just turns into a stuttery mess. Settings are High across the board 1280x1024 with simple shadows. Anyone got any advice, I mean I knew ATI was bad at OpenGL, but i dind't think they where this bad where it goes basically unplayable.