First post, by At0micgarden
Hi All,
Down the rabbit hole of period-accurate Windows 98 builds, I go.
I have a 933Mhz PIII, 512MB RAM and a Voodoo 3 3000. Win98SE and everything seems to be installed nicely and working well. But I'm seeing some weird issues in Unreal (admittedly, the first game I tried on this build).
1. The game is dark as hell. I've read that this is an issue because the game does not recognize Gamma settings in Glide. Well, that sucks. I don't remember this being an issue on my old Voodoo Banshee back in the day, but perhaps it was. Is there ANY solution to this aside from cranking the brightness in-game to the max?
2. In the intro fly-by, we all remember the cool reflective stone on the ground. Sometimes, the reflective textures work, sometimes they do not and it's a non-reflective stone texture. Any ideas? I am using the 1.07 Voodoo drivers from Nov 2000.
Thanks for reading!!