Reply 440 of 492, by dr.zeissler
Revolter wrote on 2019-01-17, 00:24:An update to my ESS Solo-1 compatibility list: […]
An update to my ESS Solo-1 compatibility list:
- Added Descent to Undermountain - the sound engine is the same as with Descent 1 & 2 (it even uses the same test MIDI file);
Added Earthworm Jim 1 - the sound engine is apparently identical to the EWJ2;
Removed Wing Commander: Privateer - the problem turned out to be the RAM size (severe audio glitches may occur with >16Mb). Otherwise works perfectly with standard TDMA mode, and I have completed this game and its expansion from start to finish like that without a hitch;
Quarantine is now compatible - patched/later versions of the game (I'm using the European edition - the one with the choice of languages upon start-up) work great with DOS/32A and a very specific slowdown level. The main problem with this game for me was that it's been constantly and randomly crashing, despite the perfectly working sound. Turns out the crashes only occur when the slowdown is too high - as in <25 FPS. I'm now using "Throttle.exe -c 6" command instead of "-c 7", and it didn't crash once ever since, and the Sound Blaster setting also works like it should. Success! Also the 1.0 version crashes no matter what, and the Demo version works perfectly even with TDMA and without DOS/32A;
Turrican II is now compatible - the problem was a broken scene release. With proper version everything now works. Note that the sound init is speed-sensitive.Only 2 games to go - if it is even possible 😀 I'll still try, though.
Hi there,
I am currently struggeling on the "muted" mpu401 interface of my ess-solo1 on i815e
...don't know why but the midi-music is barely audible, but it's there. I have to figure out where this came from...
I will also make a new approach on that compatibility-matrix you mentioned before. The machine has a ALI-Chipset and a K6-2/450.
Two other very problematic games:
- Rampage
- JimPower (combined Adlib/SFX Soundengine)
Retro-Gamer 😀 ...on different machines