First post, by tenyuhuang
Hi, I have a dual sound card setup, with a Genoa Systems Audioblitz 3D and Creative Sound Blaster Audigy installed on my system.
I mainly use the Audigy for Windows applications, and AB3D does excellent job with a DB60XG daughtercard under DOS.
Then it came to me that if I have a game that plays CD audio, I might be screwed.
To put it straight, I have a few noob questions:
1) How does a typical sound card handle analog CD audio?
I mean - if I connect a CD drive to sound card A and have a program play the CD for me, the sound only comes from sound card A (supposedly, for granted), right?
Then, if I play a DOS game with CD audio on sound card B, I will get PCM audio from card B and CD audio from card A, correct?
Also, does a sound card need driver to play CD audio from a drive it's connected to? I remember this being possible as long as the card and drive get powered.
2) For a sound card with IDE CD connectors and CD audio input connectors, do I have to connect both to make CD audio work?
If it's not the case, is connecting only the CDDA header enough?
In the meanwhile, I'm confused: AB3D only seem to have "GENOA", "PANASONIC" and "SONY" IDE/CD Audio input, I'm at a loss where to jack my very, very usual IDE drive in.
3) [strike]Is there a way to make Windows 9x automatically mix sounds from different cards?
...like mixing PCM sound from one card and CDDA from another. I do have a hardware mixer, but I would really prefer that to be a plan B.[/strike]
Yes there is, why didn't I figure out using the very convenient line in/out function earlier?
Thanks a ton in advance! Peace 😊