First post, by mzry
Hi Vogons,
This is a really weird issue, I'll try my best to explain:
Firstly system:
CPU: 1.4Ghz P3 Tualatin
Mobo: Asus TUSL-2c
ram: 512mb
Grx: PCI V5 5500
Snd: Creative Xfi platinum
hdd(s): 1x 16gb CF card (system) 1x 64gb CF card (games)
Problem:
System was working perfectly, and had been for a long time. Was installing some old games like Homeworld 1/2 on my drive. Tried playing Homeworld 2 and noticed the sound was all distorted. I thought this was just an issue with the game at first, but then I noticed the same issue cropping up in other games! Quake 1, Quake 2, Quake 3, Sin, Alice... But! No distorted audio in Unreal engine games, Unreal, Rune, Deus Ex... Also I tried some others without issue, Thief, System shock all perfectly fine. So strangely seemed to only effect ID software engine games? Not sure.
Audio recording of issue, recorded from Q3a: https://drive.google.com/file/d/1hNVF3ThWNOsa … iew?usp=sharing
Things I have tried:
I am no stranger to troubleshooting old systems and I've tried pretty much everything:
WAS on Win2k SP5 -
Tried re-installing sound drivers
Tried changing system from ACPI to Standard
Tried assigning custom IRQs
no joy
INSTALLED XP SP3
Tried different and updated sound card drivers
Tried different graphics drivers
Tried changing PCI slot positions, getting different IRQs
Nothing.. the only odd thing was for some reason I fixed Quake 2 by using different OpenGL ICD drivers. Was using MESA, changed to normal 3dfx ICD, the crackling went away. I have a funny feeling it is somehow related to the graphics drivers. I think I will play around with those tomorrow.
Anyway, thought I would see what others thought of this peculiar issue. Thx.