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awe64 - no sound

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Reply 100 of 104, by gdjacobs

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Be interesting to hear which games these were, as games requiring SB16 or even being able to use 16bit / 44.1khz SB are quite rare and the possibility they might incorporate this capability is interesting.

All hail the Great Capacitor Brand Finder

Reply 101 of 104, by Robhalfordfan

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the games I had issues with garble sound originally was

are you afraid of the dark the tale of orpheo's curse
the terminator (Bethesda version)

I think day of the tentacle had issues aswell

Reply 102 of 104, by gdjacobs

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Hmm... DOTT doesn't use any SB16 modes. Something else going on. Was it a true SBPro or a clone?

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Reply 104 of 104, by Robhalfordfan

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skitters wrote:
If the AWE fixed the garbled sound, maybe those games require SB16 (or at least SB16 compatibility), which the SBPro wouldn't ha […]
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Robhalfordfan wrote:

wav files I am nae fussed but mainly so I can play games like doom and all that, that has midi background music with my sb pro 2 had no problems but also able to play games where it had problems where the sound became garbled which the awe64 fixed

If the AWE fixed the garbled sound, maybe those games require SB16 (or at least SB16 compatibility), which the SBPro wouldn't have.

You might check this auction for an SB16 ct2830 which has a Yamaha OPL chip and IDE interface and the seller is in the UK.
http://www.ebay.co.uk/itm/182416136593

hi all thanks for help and thanks "skitters" for finding the card

it works no problem, no issues with midi, fm or garbled sound

it is a Sound Blaster 16 CT2830