VOGONS


First post, by boxpressed

User metadata
Rank Oldbie
Rank
Oldbie

Has anyone been able to run Descent (registered version) with their GUS and Pro Patches Lite (v 1.61)? I see the error in the photo below (dusty monitor!) when I try to start the game.

I'm using Pro Patches Lite with my GUS ACE (1MB) and ULTRINIT v 2.28.

I'm certain that the Pro Patches Lite install went as it should. Duke3D, Tyrian, and Doom all work fine.

P1120768.JPG
Filename
P1120768.JPG
File size
891.69 KiB
Views
799 views
File license
Fair use/fair dealing exception

Reply 1 of 2, by Scali

User metadata
Rank l33t
Rank
l33t

If I were to hazard a guess, the file format used by Pro Patches is an older version than what the audio library in Descent expects.
Have you tried it with the original patch set? I assume the game will just work fine with those (assuming a recent enough version).
In which case, the .PAT files might need to be 'upgraded' to a newer format.

I've found the PAT file documentation here: http://www.fileformat.info/mirror/corion/original.htm
It mentions a 12-character string at the start: 'GF1PATCH110'
Perhaps that version was updated at some point, and Descent expects a specific version, higher than what Pro Patches uses.

If you find some patches that do work, and they have a higher number in that string, you could try just editing the BELLTREE.PAT file to see if it goes through. If so, then you can probably fix all of them that way.

Edit: I've downloaded the latest GUS disks and checked, they have GF1PATCH110 as well.
So it may not be the version string that's the issue, but it might also check other info, such as the application name or ID. You could try copying that from the working patches into the Pro Patches, to see if it makes a difference.

http://scalibq.wordpress.com/just-keeping-it- … ro-programming/

Reply 2 of 2, by boxpressed

User metadata
Rank Oldbie
Rank
Oldbie

Thank you very much for the comprehensive diagnosis. I don't have any experience with the kind of editing you are describing, I'm afraid. How would I copy the application name or ID from the working patches into the Pro Patches?