First post, by ommadawnyawn
I'm making a list of PC DOS games with sample-based music produced by Sound Blaster cards (SB1.0-SB AWE64), as opposed to FM music (Adlib) and sampled SFX or speech, or FM music mixed with samples (such as Zone 66), or sample-based music on any other device, or CD audio. I'm looking for any sample-based music, including midi (unless it's glitchy) and wav files.
Any examples you can think of are appreciated, the more obscure the better.
Related question: What was the best you could do with an AWE32 or 64 card back in ~1997 and back, in terms of expansions and soundfonts? Does limiting the OS to DOS or Win 3.1 change the answer a lot?
Mobygames lists of Sound Blaster supported games:
http://www.mobygames.com/attribute/sheet/attributeId,40/p,2/
http://www.mobygames.com/attribute/sheet/attributeId,17/
This SB list will be a part of a bigger project, compiling the most impressive music made for retro (up to 32-bit gen for now with a couple of exceptions) sound devices: http://minirevver.weebly.com/impressive-vgm-b … sound-chip.html
Most recent list (roughly in order of sound design quality), keep checking every other day if you're interested in this:
http://minirevver.weebly.com/sound-blaster-pcm-music.html