VOGONS


First post, by eric1992

User metadata
Rank Newbie
Rank
Newbie

I have quite a few PC games on my Windows 98 PC that use DirectX, one of which is Math Blaster Ages 9-12. The problem though is that when I start the game and go into a mode, most of the sound effects do not play and even the ones that do cut out immediately after it plays. If I exit the program and try to run another DirectX game like G-NOME or Astro Rock, it will not start. I also can not get into the advanced audio properties as it gives me one of those stupid "this program has encountered" errors referring to rundll32.

I have already tried the following:

1. Reinstalling DirectX
2. Reinstalling Windows 98 SE via System Recovery
3. Removing DSOUND.DLL with another version
4. Reinstalling the program

I have a soundblaster live card (CT4780), 128 MB of SDRAM, Windows 98 SE, and I'm running this on a Gateway Pro V933. I have basically tried every trick in the book I can think of.

Reply 1 of 2, by Falcosoft

User metadata
Rank Oldbie
Rank
Oldbie

I have basically tried every trick in the book I can think of.

Based on your list I think you have not tried the first one that could help:
Reducing (or disabling) the directsound hardware acceleration level of your card.
http://www.soundcardpacket.org/AGWImages/3multprop98.gif

Website, Facebook, Youtube
Falcosoft Soundfont Midi Player + Munt VSTi + BassMidi VSTi
VST Midi Driver Midi Mapper

Reply 2 of 2, by eric1992

User metadata
Rank Newbie
Rank
Newbie

I did that but when I launch Math Blaster 9-12 I won't be able to open other directx games afterwards. Putting it at the lowest got the sound working in that game but I still can't get into other directx games.