Robertkopp wrote on 2022-04-11, 23:25:Now that I have read so much about these external MIDI modules, I have some questions that I don't find a answer to with google. […]
Show full quote
Now that I have read so much about these external MIDI modules, I have some questions that I don't find a answer to with google.
I have read about certain games that basically need a primer to start with the correct instruments.
I am quite sure that this is isolated to the mt32 with Sierra titles or is this also true for other games and modules like the sc55?
How would I know what sysex Kung-Fu to perform for which game? Is there no list of all those games?
Not quite sure what you are referring to here. With the external modules you refer to, it's pretty much plug&play. All you need is functioning MPU-401 on the PC (usually UART mode, but some early MT-32 titles need intelligent mode - missing that would give you no MIDI sound at all, not wrong instruments though). Hook up the module, refer your game to the MPU-401 resources and it plays as intended.
The setup or options menu of many games are not that revealing either, MK1 for example just says Roland.
If a very old game just says "Roland", it generally means it's older than the SC-55, so it's referring to MT-32/LAPC-I
I tried all rom combinations in munt and all sc variations on the virtual sound canvas vst. With munt there are sound effects missing and
with the sound canvas it is a circus orchestra. So I narrowed it down to being one of the unobtainable Roland isa cards or a CM module.
How would I find out? The manual does not even mention the sound options.
Hang on... you started off asking questions about external MIDI modules, now you are talking about Munt and VST. That's a different kettle of fish. Perhaps you should be clear about exactly what hardware and software you are using here, both to play the game and to emulate the MIDI - and how you have them hooked up.