Hi there, I can't think of any speed-sensitive games right now that might need a 4,77 MHz and do support Sound Blaster.
That being said, I'm no XT expert, either. 🤷♂️
- And Sound Blasters do support CMS and AdLib, too, which both was used in CGA/EGA days .
I can think of several games that are playable on an XT with a Sound Blaster, also.
In essence, anything using VGA/MCGA graphics.
Things like text-adventures w/ graphics (say, Magnetic Scrolls or Legend Entertainment), platformers, simulation games (SimCity type of games), etc.
Some of them may run too fast on anything beyond 386/486 level, so the Turbo XT might have an advantage here.
If an V20 is installed, some Japanese visual novels may run, too.
Like DOS/V ports of Seasons of the Sakura, Three Sister's Story etc.
Those games were originally being played on a PC-98xx system.
Playing them on an 80s era Turbo XT certainly has some coolness factor.
Action RPGs like Cobra Mission, Mad Paradox or Knights of Xentar may also run on an Turbo XT, still.
Anyway, it just came to mind because I find text/graphics adventures interesting and they're all close to that.
Tip: An old CRT portable TV (colour, up to 15") can be used as a substitute for a proper CRT VGA monitor, for example (see my MCGA LCD vs CRT thread).
The worse the tube, the better. A big dot pitch has a better filtering effect.
For comparison, the famous Commodore 1084S monitor uses a big 0.42mm pitch, which looks great on C64 era low-resolution games.
Converter or custom VGA cable?
A cheap VGA to Composite converter often is okay, already.
Just be sure it does support 60 Hz, because that's what VGA uses for displaying 640x480.
If you're in PAL land, a SCART input is recommended. So you can use 60 Hz, even if the TV doesn't support PAL60/NTSC60.
Edit:
So to that extent, I kept the HDD off to save myself from its loud operating sound,
and refitted the machine with two identical […]
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So to that extent, I kept the HDD off to save myself from its loud operating sound,
and refitted the machine with two identical 360K drives, as all my XT-class games are primarily on 360K floppies,
and could use two drives to reduce swapping. But I'd take disk swapping any day over the noises of that MFM HDD.
I know many people find it nice, but it is really too loud for my taste.
That's kind of ironic, though, because what set the IBM XT apart from the IBM PC was Fixed-Disk Drive support. 😁
Personally, I wouldn't want to play disk jokey
all the time.
It's not the most professional way of doing things, also.
Even the Amiga and Macintosh users of the 80s had a RAM drive at hand, at least.
Multi floppy configurations were popular, too, so that game diskettes could be left inserted.
The games then would check all the drives in the system for the right disk.
Anyway, that's just me. If you don't like to use an XTIDE card, you can use a DOC on a card, too.
https://www.smbaker.com/8-bit-isa-diskonchip-rtc-board
These were the predecessors to our SSDs, so to say. With a V20, thr DOCs shpuld be compatible without an 8086 firmware reflash.
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