First post, by leileilol
- Rank
- l33t++
There's no way to use this mode on Windows drivers is there? i.e. enabling support for it in Unreal, GL/D3D games, etc.
I do know it's in a couple of arcades at least (Gauntlet Legends) and there's code in the drivers for explicit support for this mode
/* 512x256@60 only syncs to Arcade-style monitors */
I do know that you can force it in the registry (SST_SCREENREZ/SSTV2_SCREENREZ 512256). it'll look screwed up though since you can't set a lower resolution than that in the games and will throw the sync off.. This may damage your monitor; use at your own risk!!!
And just to be sure I am not horribly typoing 512x384 that res is normal and is actually supported