First post, by The Serpent Rider
- Rank
- l33t++
Derailed from this topic.
Both GeForce and Radeon have some picture quality issues btw.
For example here's how Quake 3 sky looks on a VSA100 (Voodoo 4) card in True color (picture for reference):
And here's how Quake 3 sky is rendered on any GeForce before G80 family (notice very blocky color pattern):
As far as I remember, this problem is less pronounced on a Radeon cards of that era but probably still there.
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UPDATE
Additional links for convenience:
Commonly asked question - no, it's NOT GeForce texture compression bug
PowerVR Kyro 2 texture quality
Riva TNT2 texture quality
Radeon 7500 texture quality
Radeon 9800 Pro and GeForce 3 texture macroshots
Matrox G400 texture quality
Unreal Tournament lightmap comparison (Software vs GeForce 3 vs Voodoo 2 vs GeForce 8800
Shading quality in Bioshock (DX9 hardware vs DX10+ hardware)
I must be some kind of standard: the anonymous gangbanger of the 21st century.