Not even trying to be rude, no need for that.
It's the '' Looks like it may never work, the board has a design flaw and cannot provide proper in-spec power'' part and the part about the enormous amount of hits that i was not ok with.
Your correction makes it a lot better.
The ''recap'' option is a ''last resort'' one and hopefully the problem is much easier to solve. But these boards are getting old and caps have to be replaced more and more... it becomes part of this hobby i guess.
The right drivers for the P5A? Agp driver 1.72 and up have giving me great results, older ones can be unstable. Also Nvidia drivers 7.xx and higher should be fine.
The reason i'm beeing firm about the fact that the P5A does not have agp power problems: I did many benchmarks (games and 3dmark) with this board and tested out many of my Nvidia agp cards at the time, later comparing results to Matrox and 3DFX as well.
Benchmarked: TNT1, TNT2 ultra, Geforce 2MX, Geforce2 GTS, Geforce2 Ti, Geforce3 Ti 200 and Ti 500, Geforce4 MX440 and MX460 (medion version), Geforce4 ti4200 and 4600 and Geforce FX5200, FX5500 and FX5950. Also used in those tests were: Matrox G200 and G400max, 3DFX voodoo1, banshee, v2, v3, v4 and voodoo5.
Now, all of these cards behaved perfectly fine except for an ASUS GF2 Ti that locked up nomatter what i tried but works fine on a p3b-f system.
So i like to think that i did my fair share of testing with these boards to have an opinion (also did a lot on the P5A-B version).
I am not saying these boards can not give troubles or are perfect, just saying that they should be able to run most of the agp cards stable enough.
asus tx97-e, 233mmx, voodoo1, s3 virge ,sb16
asus p5a, k6-3+ @ 550mhz, voodoo2 12mb sli, gf2 gts, awe32
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asus tusl2-c, p3-S 1,4ghz, voodoo5 5500, live!
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