My next goal will be to switch this system up to a ivy bridge processor and try for 5.5+ Ghz with it.
Ask and you shall receive (4960X OC'ed + GTX 780 Ti [Reference with Skyn3t mod vBIOS]) :) […]
Ask and you shall receive (4960X OC'ed + GTX 780 Ti [Reference with Skyn3t mod vBIOS]) 😀
Crysis @ 2560x1600 + 16xQ AA (that's native 16x MSAA) :
1) I can't use DSR or Downsampling with WinXP (I didn't install GeForce Experience, just FYI - it didn't do anything).
2) I tested Crysis stock with 4k Downsampling*, and 3GB VRAM is good enough for 4k @ MSAA 8x (without "Q").
*On Windows 7 (since XP doesn't do DSR/Downsampling).
I can't tell you both (kithylin and agent_x007) how helpful your posts have been for me. I love this subforum but I wish there was a better way of collecting and organizing this kind of info. We do have a wiki at our disposal but I'm not sure of the best way to organize this.
There have to be more of us out there who prefer to push the limits of which hardware is (or potentially can be made) compatible with older OS's, SP's, drivers, Dx Versions, etc.
It would be awesome to have an easy to read reference point for these scenarios.
It would also be awesome to get an idea of how your system compares to others..
..or to see what sort of performance you could expect from certain hardware.
For those of us who enjoy chronicling the games from our archives and prefer to build a dedicated system for certain eras, chances are pretty high that some of us will want to make that system as capable as possible in terms of performance. Personally, there are several periods throughout the last 25 years where I had far from what I'd consider "desirable" hardware to work with. Being that most of that hardware is much more affordable today, building the fastest possible system for each scenario is within reach. It's also easier and more affordable to experiment with different combinations to find what works for more complicated situations and games.
All I'm saying is that having a database with proven bench results for our various system outcomes could help a lot of people.
Having a database of games, categorized by OS, and listing issues based on service pack, driver version, or other incompatibility notes and workarounds would also be very helpful.
Much easier to review proven benchmark results and see the exact system configuration and say: "That works!" rather than read through pages of debates and opinions..
My trust always lies in the numbers.