I'm curious to see how Q3 performs on the best Verite card. I recall Carmack praising this in a '98 .plan update.
Don't get your hopes up too high. V2200 OpenGL is not exactly a finely honed piece of programming art and the chip is only a bit faster than Voodoo1 in the best of cases. 😀 One major issue with OpenGL is that Rendition never did per-pixel mip mapping. So the textures update per polygon and this is ugly as hell in some games, like Half Life say.
What was also strange was that they didn't even try to run Unreal on it through RRedline and the D3D driver is not close to good enough to run something like that.
Hey swaaye, I have an empty Screamin' 3D box...
Cool. Those are hard to find for sure.