Reply 100 of 353, by swaaye
- Rank
- l33t++
wrote:For Unreal on that card try enabling vertex lighting instead to get lighting because it appears the lightmaps aren't even working.
There have been a few cards with this problem. I haven't tried tweaking to fix it because I just want to see if the D3D drivers of each card are good enough to handle Unreal Gold without hassle.
I saw with the G200 testing that Matrox fixed their drivers to work with Unreal Gold D3D. I used to have problems with my G200 with older drivers and found that disabling "multitexture" in the game ini would fix the problem. But this isn't necessary with the final drivers.