VOGONS


voodoo 2 sli higher res

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Reply 20 of 21, by F2bnp

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Alright, that makes more sense. Kinda funny that the N64 had such a hard time with this, every magazine touted it as one of its main features and one of the reasons why had such "sophisticated" graphics. I would have said it was its Achilles heel, but then there's also the shared 4kb texture cache 🤣 . What an odd system.

Reply 21 of 21, by swaaye

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Memory performance, the tiny texture cache and its restrictions, and the RSP microcode that was terribly inefficient early on.

The graphics processor certainly was the most advanced in a console at the time though.