First post, by Standard Def Steve
wrote:wrote:I've always considered those VIA chipsets from the era to be slower than what Intel produced at the time, the memory controller certainly felt like it was the bottleneck.
If we're talking chipsets older than KT266A, yeah those have problems. Their AGP compliance is poor and memory controllers pretty lame. Video drivers often disable AGP features to try to bring some semblance of stability.
KT266A brought them up to par in most respects. But I've still seen a big deficit with Windows GUI performance compared to nForce2 for some reason. Even K8T800 gets beaten. It makes Windows seem less responsive. But as far as I know they are competitive in 3D.
I actually noticed something about nForce4 GUI performance the other day when I had my 939 system hooked up to a 1440p display. Full screen redraws, especially in Firefox, were fairly slow. Dropping the resolution to 1080p sped things up considerably.
However the 1440p slowdown only occurred in XP. Win7 was just fine, even with desktop composition disabled. So it may not have been an nForce4 issue, but rather an unoptimized WinXP driver for the GTX 560 I was using. But then again, those old VIA chipsets that are sluggish under XP run just fine under Win7 and 10, so who really knows what's going on there.
94 MHz NEC VR4300 | SGI Reality CoPro | 8MB RDRAM | Each game gets its own SSD - nooice!