leileilol wrote:The Serpent Rider wrote:Socket 4 Pentium is too weak for 3dfx.
If a 486 can use a 3dfx card usefully to much benefit (no CPU chokage on fpu-heavy software renderers), I can't see why not for an actually matured PCI platform. There's nothing more appropriate for the low-end than the 3dfx VG/V2 contrary to what the 3dfx powerholio fancult thinks about CPU bottlenecks insulting some kind of 3dfx legacy.
I was starting to think that I was the only one with this opinion.
I've slowly been compiling a list of 3dfx games which are playable on a Cx5x86-133 with a Voodoo2. Off the top of my head, GLQuake, GLDoom I, GLDoom II, Forsaken, Carmageddon, Descent I, Descent II, Tomb Raider, Tomb Raider Unfinished Business, Tomb Raider 2, Tomb Raider 3, MDK, Outlaws (using D3D better though) and Dark Forces 1 all are perfectly enjoyable in my opinion. With a Matrox G200 and D3D, TR2/3 also play fine, as does Outlaws, and Battlezone (marginal). More testing needed. Incoming (10 fps), Half-life, and Quake II are too slow though. For non-accelerated titles tested, Magic Carpet II and Duke3D (I think at 640x480) all play fine by my standards. Blood was too slow though. My threshold is pretty low, however I don't like to go much below an 18 fps average.
Plan your life wisely, you'll be dead before you know it.