First post, by Saotome Ranma
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Hi, there is a strange idea came out of my mind today, since I got a change to grab a really rare but interesting hardware recently.
A Matrox M3D, yes, the PowerVR 3D acceleration add-in card as everyone knows.
We all know that in the retro gaming era before the release of DX7, there were so many 3D accelerating APIs, such as Glide, SGL or Metal(S3TC). And different retro games feature difference APIs for the best image qualities and gaming experiences. So I wish to build up a retro gaming rig for as many available APIs (except D3D and OpenGL) as possible. Since both voodoo 1 and PCX2 are add-in cards, but only one primary video card can be used in dos/win9x, and S3TC and PowerVR features are only available under win9x, the main idea of my rig is like:
CPU: P3-533/667
(266/333@66 FSB, quite good for later 90s retro dos games and speed sensitive games, also powerful engine when it comes to win9x for my 3d graphic cards at its full speed)
MB: Asus CUV4X
(Via 694x chipset with ISA slot, ATA 100 support, nice dos compatibility IMO)
Video Cards Combination:
1.S3 Savage 4 8MB AGP (for its excellent dos compatibility and S3TC games, but S3D API available as Virge?)
2.Voodoo1 4MB PCI (for Glide games and dos games)
3.Matrox M3d (for SGL games)
But this is just an idea so i wish some experienced one could tell me whether such combination is possible or not? Any potential conflicts with those 3 video cards?
Besides, VIA chipset is notorious when it comes to AGP interface, like poor compatibilities with some AGP features, especially with TNT-series chips. But what about S3 Savage? Any buggy report for Savage on 694x? And what about the OpenGL compatibility on Savage 4? I have never used any Savage-series chips in Pentiums 2/3 era.
Please advise me if any experienced one with better idea!
Many thanks in advance!
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