VOGONS


First post, by meljor

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Rank Oldbie
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Oldbie

When I run this game on my p1-233mmx with voodoo1 it is ''playable'' at 640x480 but not perfect (at high settings).
When I run this game on my p1-233mmx with TNT2 M64 32mb pci it is too slow.

When I run it at my p3-500mhz with voodoo3 2000 it runs great at 800x600 and very playable still at 1024x768 16bit color. (ultra settings).
When I run it at my p3-500 with a geforce 2ti or geforce4 ti4200 it is too slow, even at 800x600 16bit color. ( 2ti little better than 4ti but both way slower as the voodoo3).

System requirements are around 233mmx, is this game that bad with direct3d? What system do you guys use with this game and with what settings?

It runs fine on k6-3+ with v2 sli and on p3-700 with v3-3500 so I can play it fine I just wonder what's going on with a much faster p3-500 and ti cards...

asus tx97-e, 233mmx, voodoo1, s3 virge ,sb16
asus p5a, k6-3+ @ 550mhz, voodoo2 12mb sli, gf2 gts, awe32
asus p3b-f, p3-700, voodoo3 3500TV agp, awe64
asus tusl2-c, p3-S 1,4ghz, voodoo5 5500, live!
asus a7n8x DL, barton cpu, 6800ultra, Voodoo3 pci, audigy1

Reply 2 of 2, by rasz_pl

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Rank l33t
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meljor wrote:

When I run it at my p3-500 with a geforce 2ti or geforce4 ti4200 it is too slow, even at 800x600 16bit color. ( 2ti little better than 4ti but both way slower as the voodoo3).

Via motherboard?

Open Source AT&T Globalyst/NCR/FIC 486-GAC-2 proprietary Cache Module reproduction