Oetker wrote on 2020-05-30, 12:08:
I wonder if anyone that used these cards when they were new can chime in: what's up with the drivers? Almost all of them are broken in some way, perhaps that's because they support many different card variants? And why would they ship a card with, in theory, functional 3D support and then leave it broken most of the time? I just don't get the point of building a chip like this and then not supporting it well at all. Or were they only really supporting the CIF API?
Thanks so much for the reply. The PC i got this card (and the motherboard and CPU, for that matter) used to be my family's PC, bought new in i guess 1998 according to the card, i don't remember exactly. But, that was a Sony VAIO, and yours came from a Compaq, so I guess these were OEM cards. According to PC Mag Dec 16, 1997, the same card was shipped in both Sony and Compaq machines with 4MB.
The computer came with Windows 95 pre-installed, and some 3D games and 3D video making software, all of which ran pretty choppy. I would imagine ATI never finished implementing good 3D support by the time they moved onto bigger and better stuff than the Rage series. But, I do remember that it was exemplary in DOS, like you said, it's ultra reliable in DOS, never had flickering or anything of the sort.
Up until I recently re-built the PC into a working state, I had never used drivers besides what shipped with the Sony, and on 98SE i haven't had a single issue yet having played a few 2D and a few 3D games, but I didn't install OpenGL yet. Now I am using the latest Rage 98 drivers from the VOGONS driver library. It tried to run at 1080p on my TV haha which it actually did but slowly!