First post, by xpladv570
I noticed something odd while testing my bundle of 3dfx cards. I have a Ensoniq 3D Blaster AGP, which seems to work for the most part with reference 3dfx drivers (only after i force them via device manager, i can't find any drivers that install out of the box)
However there is something that puzzles me. On my super socket 7 system, i like to run the Quake 2 timedemo because of its especially good 3DNOW implementation. With a Voodoo 3 3500, I get a really nice boost that lands me in the fps range of 70s. Without 3dnow i get like 56 fps.
I can't for the life of me get any boost at all with the Banshee. The timedemo sits around 40 fps, no matter whether i use vanilla 3.20 or the 3dnow patched game. its definitely not the configuration of the game itself, i can swap back to V3 or V2 instantly and get some gains.
So what is the deal with the Banshee, does it just lack support for 3DNOW instructions in the drivers or what is happening here? It would be weird to see it stick out like that, when cards prior and after actually get affected by the patch.