Reply 40 of 51, by Hoping
I haven't had much time lately to do many tests and changes with the drivers so I haven't made much progress.
I have tried all the suggested drivers and a better choice than the driver I was using is the RLTMGDbeta7.zip (OpenGL1077) driver and again I had to go with the Open GL 1094 driver as the 1077 causes some performance issues. GlQuake remains above 36fps and in Quake 2 I have not been able to measure a value that seems logical, it seems perfectly playable to me but the benchmark results in 16fps, it seems strange to me since wile playing I do not notice slowdowns of any kind.
I've added the entry for the Rage XL PCI 4752 to the inf file and I'm trying to understand how to add the necessary for the D3D and OpenGL tabs as well, with the suggested registry files it works correctly so far, so I find it very interesting to enable them in the driver installation.
As for D3D, this driver improves compatibility and performance, as a curiosity, Forsaken runs at 50+fps in 800x600, with overclock, of course. Unreal is still not playable, graphical errors and low fps rate in D3D, with OpenGL there are no graphical errors but the fps rate is still very low. Motorhead is very smooth at 800x600 and Outlaws is also very smooth at 1024x768 and now I haven't seen any graphical errors yet. I'm curious to try out Dark Forces which I think uses the same engine as Outlaws.
So thank you very much for the suggestion of the last driver, it has helped me a lot to reach my goal.
Edit, I'm beginning to have interest in 3DCIF so maybe in the future... at this moment I don't know much about it.