First post, by vorob
- Rank
- Oldbie
Hi!
I'm writing you on a non-ordinary topic. I'm collecting old laptops and currently working on ASUS ROG G60Vx from 2009. It's a core 2 duo laptop with GeForce 260m. My issue is that any PhysX-enabled game crash videodriver or loose its effects at some moment. No crashes with PhysX disabled or when switched to CPU calculations.
My first idea was that GPU is damaged. It's a common thing on this model, since gpu is cooled poorly. So I ran some generic tests like 10 minutes of Furmark, several runs of 3dmark06, two hour in battlefield 3 and 950mb test by memtestG80. All is fine. No crashes, no artifacts. I also tried NVIDIA PhysX Particle Fluid Demo and ten minutes of it didn't crash the driver. But check this out:
Cryostasis, PhysX effect just disappeared - https://youtu.be/5TCDwMnElAc
FluidMark, crash - https://youtu.be/IwBwWhL_3eU
I also tried Alice Madness Returns and Batman Arkham City, with PhysX ON videodriver crashes.
I don't understand. Can gpu be damaged only it its physx-using part? How can it be? I tried different drivers from different years, like 2010, 2011, 2013 and 2016 (last supported), i also tried different versions of Fluidmark, and the only change i see that on some versions the driver will crash and on some versions PhysX effects will just disappear without a crash.
For now i've two variants, it's ether gpu damaged or ASUS made some change on production and this somehow affects PhysX part. My life would be much easier if i could test PhysX on another sample of this laptop, but it's not a common thing today 😀
Just to be sure it's not a common issue for old GPUs i took my old laptop Alienware m11x with GeForce 335m from 2010 and checked PhysX stuff there, all is working perfectly.
Maybe you have an explanation? Or maybe there is another test that will stress exactly the part which it used by PhysX? What it is, CUDA cores?
Thanks for your time!