Reply 20 of 124, by Joseph_Joestar
chinny22 wrote on 2023-08-21, 02:09:
As this is list only icomparing glide against Direct 3D and Open GL I would argue Mechwarrior 2 should still be included (assuming glide is the better version)
Maybe with a side note stating the PowerVR is the superior version overall.
I've edited the thread title to make this clearer. Originally, I mentioned Direct3D and OpenGL specifically because those were the most complete renderers used at the time, besides Glide. But I now realize that PowerVR and ATi CIF could provide superior visuals in some instances as well.
Appreciate your work though! Never owned a glide card back in the day and now that I do was looking forward to amazing graphics then found it hard to notice much difference in Diablo 2 -Now I know
NFS3 I noticed fog and lighting missing that had been missing.
I think NFS4 also benefits from fog, say on Celtic Runes track? I'd check but my reto fleet is currently immigrating to Australia
Heh, I always felt Diablo II looked nicer in Glide mode, but couldn't really pin it down until I did a side-by-side screenshot comparison using the instructions by ratfink.
As for NFS4, the fog issue is slightly different in that it can actually work in Direct3D if you have a card which supports table fog. This isn't the case with NFS3 which only uses fog under Glide 2.x.