First post, by wissa
With Mok's patch and VDMSound I've got System Shock's cd-version running - but with some sound problems. During the intro I'm encountering irritating sound skips with about two second interval (the interval varies). It seems that only the sound is skipping, the visuals continue running during the short gaps in sound.
I haven't really started playing the actual game, but it seems that the midi-musics do not skip as the intro does. However, it sounds like the background musics wouldn't quite keep in tempo. I've had the same problem with Ultima Underworld and Space Quest 5 (= all the old dos-games I've tried in a while). The speed of the music seems to wander a bit, and it doesn't sound accurate. Most of the time it's quite subtle, but the inaccuracy annoys me (being a percussionist). I guess this is actually bigger problem than the skipping intro, since this would go on throughout the game...
details about my computer:
Motherboard: ASUS A7N8X NFORCE2 LAN DDR400
Processor: AMD Athlon XP 2400+ 2000Mhz THOROUGHBRED
Ram: 2X 256Mb DDR 333MHz PC-2700
Soundcard: Soundblaster Live with the (unofficial) kX drivers
Windows XP (with Service Pack 1 installed)
I've tried all the different configurations for the sound cards in the install file, and yes, although at first I had autodetected the IRQ to 5, now the configuration goes as follows: I/O 220H, IRQ 7, 8-bit DMA 1, 16-bit DMA 5. I've also tried to change the (SoundBlaster) buffer lenght and the DMA Servicing Polling Period in the VDMSound properties., with no success. Oh yeah - I don't have a cd in the drive, so the skipping can't be cd-skipping.
I'm pretty much out of ideas at this point. I'd really appreciate any help, I enjoyed System Shock 2 greatly and would really want to have SShock 1 running smoothly...