Duke Nukem 3D updated:
- THECALL + SPOOK - use Flute Key Click (BANK 01) on mkII devices or better.
- New patcher that works on multiple Duke3D exe
Apogee / 3D Realms - sound driver hacking
Would you theorize that all of those games were composed for the non-GM SC-55, then? What is it with the CTF "usage" in certain games anyway? I think so far the consensus was that the drivers were shitty and CTF is the "saving grace". If they would have implemented proper bank selecting for each patch change this wouldn't be needed at all, wouldn't it...?
Maybe / not.
Xeen = has to use mk1 for sfx ctf
Duke3D = toss-up of mk1 or mk2. Preferable that it probably works better on mk1 due to any potential ctf issues. Bank changes created some awful playback without GS reset fix every track.
Others = need to check and guess. Don't suppose many use Breath Noise anyway.
I wonder how many composers first jumped on mk1 at release. Then sometime later having access to higher quality models, decided to pass on upgrading to mk2, 88? Hence many tracks would be 55 GS?
Although new Duke3D tracks are definitely more haunting with GS Key Clicks >>>> Breath Noise.
I suppose CTF is musician:
1) didn't want it to work on non-GS device?
2) used it as pseudo-documentation, to separate tracks,segments
3) careless
4) didn't clean up because it worked
5) limited hardware development suite
6) undocumented = be clever and abuse it
7) who really has a GS anyway? 1 in 100?
😎 *shrug*