First post, by badmojo
- Rank
- l33t
I've noticed this on a few Sound Blaster clones (ISA in DOS) - the guard's gunshots are accompanied by an ear splitting pop that's often much louder than the FX. I noticed it most recently on a PAS16 I was testing, and interestingly it doesn't seem to be tied to the sound FX, but rather to the OPL3. I say that because even without initialising the card (and thus only the OPL3 is detected and only music is played), the pop can be heard when a guard fires his gun.
Has anyone else experienced this? Is there a way of fixing it?
Life? Don't talk to me about life.