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First post, by Kohlrabi

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Is there any way to achieve "real" (not NoLFB) Vesa 2.0 support for Dos-Games under WinXP?

Reply 1 of 2, by Snover

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It's mostly dependent on the video card you have. Some support all the SuperVGA VESA modes; others you need NoLFB just to get 640x480. It seems really quite random, we're not completely sure why it works the way it does.

Yes, it’s my fault.

Reply 2 of 2, by HunterZ

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I think what's being asked is whether or not there is some way that linear framebuffer support could be achieved when running DOS programs in the NTVDM of WinXP.