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Dos games and 16mb of ram

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First post, by Pingaloka

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This is a short one. I heard that some games, applications may not like more than 16mb of ram, is this true?

Reply 2 of 52, by vetz

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Not me either.

I first ever heard about this "problem" from Mau1wulf1977's MS-DOS Timemachine video. Haven't seen it be discussed here on Vogons since I became an active poster a year ago.

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Reply 3 of 52, by keropi

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Realms of Arkania 2 doesn't like more than 16MB installed, if you have more you just waste megabytes with a ramdisk so you have less than 15MB free of ems/xms

this happens on my 128MB p1 build btw

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Reply 4 of 52, by Jorpho

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Certain BIOSes had an option for a "memory hole" at 15-16 MB, but I understand that was because certain obscure ISA cards specifically made use of that range and was not generally related to software.

Reply 6 of 52, by Dominus

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I think Crusader: No Remorse/Regret (whichever came first - I can never remember) and Ultima 8 have some kind of memory limitation. Could be more than 16MB though (64?)

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Reply 8 of 52, by Mau1wurf1977

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vetz wrote:

Not me either.

I first ever heard about this "problem" from Mau1wulf1977's MS-DOS Timemachine video. Haven't seen it be discussed here on Vogons since I became an active poster a year ago.

Yea that was Privateer. But you can easily fix it through software.

device=c:\dos\emm386.exe ram 16000

for example resolves the issue on machines with more than 16MB.

The issue is garbled / screeching speech.

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Reply 9 of 52, by keropi

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I am using the "XMS/EMS RAMdisk v1.9i 16-bit DOS TSR" found on excellent MDGx's DOS Power Toys page , just run it before a problematic game and assign ram to the ramdisk, play and unload it again from the command line... no need to modify your boot files this way 😀

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Reply 11 of 52, by F2bnp

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Mau1wurf1977 wrote:
Yea that was Privateer. But you can easily fix it through software. […]
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vetz wrote:

Not me either.

I first ever heard about this "problem" from Mau1wulf1977's MS-DOS Timemachine video. Haven't seen it be discussed here on Vogons since I became an active poster a year ago.

Yea that was Privateer. But you can easily fix it through software.

device=c:\dos\emm386.exe ram 16000

for example resolves the issue on machines with more than 16MB.

The issue is garbled / screeching speech.

Ah, so that's why that happened. Cool, looks like I'll still be able to use my Gravis Analog Pro joystick to play that game 😀.

Reply 12 of 52, by Mau1wurf1977

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Looking at it from another perspective: Do any games MS-DOS "need" more than 16MB RAM. Or run significantly better with it?

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Reply 13 of 52, by Pingaloka

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Mau1wurf1977 wrote:

Looking at it from another perspective: Do any games MS-DOS "need" more than 16MB RAM. Or run significantly better with it?

That it a very good point. For gaming / application purposes, do you really need more than 16mb of ram? Of course pushing a 486 to its max is fun, but will it really improve perfomance when it comes to these?

Reply 14 of 52, by rgart

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keropi wrote:

Realms of Arkania 2 doesn't like more than 16MB installed, if you have more you just waste megabytes with a ramdisk so you have less than 15MB free of ems/xms

this happens on my 128MB p1 build btw

Agreed ...Realm of Arkania: Star Trail does not work if you have too much RAM. You'll have to create a ram drive.

Reply 15 of 52, by F2bnp

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Mau1wurf1977 wrote:

Looking at it from another perspective: Do any games MS-DOS "need" more than 16MB RAM. Or run significantly better with it?

Some do. Some of the very last ones like Bethesda's Battlespire and Redguard I would presume.
The DOS version of Fallout also requires 32MB RAM. At least that's what it says in the readme, probably a typo. I'm sure that 32MB really helps though.
Abe's Oddyseey also suggests 32MB.

Generally, very late DOS stuff. I was going to say Pyl as well, but I think that only comes with a Windows installer? It was kinda meant to be run under Windows, despite it being a DOS program.

Also, it makes sense to have more RAM when you're using a fast machine. I have 256MB on my K6-3+ system (overkill, I know) and I thought Privateer was behaving like that due to the CPU speed.
Wing Commander 3 also crashed a lot on my machine, could it also be because of the excessive amount of RAM?

Reply 16 of 52, by leileilol

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robertmo wrote:

dune 2 has no sound with more than 16mb

I've played it with sound on 256mb iirc, I haven't actually been stuck on 16mb since 1995 and i've still had Dune2 with sound

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Reply 17 of 52, by Mau1wurf1977

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F2bnp wrote:

Also, it makes sense to have more RAM when you're using a fast machine. I have 256MB on my K6-3+ system (overkill, I know) and I thought Privateer was behaving like that due to the CPU speed.
Wing Commander 3 also crashed a lot on my machine, could it also be because of the excessive amount of RAM?

Yea good point. It seems the "ramdrive trick" is a quite convenient workaround. I noticed that my machine benchmarks a little slower with the 16MB module. It's likely a slow type.

I haven't played with the GOG.com version of Wing Commander 3 yet, so can't comment on this yet.

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Reply 19 of 52, by Mau1wurf1977

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Jorpho wrote:

HimemX might be a slightly more elegant workaround than a ramdisk.

Could you tell us more about this please?

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