Interplay - sound driver hacking

Getting old DOS games working. (DOSBox topics belong in DOSBox areas below, not here).

Re: Interplay - sound driver hacking

Postby corentin » 2016-2-11 @ 16:25

I think some of you will be surprised but because i was not convinced by the "Fl. Key Click / Breath noise" issue i asked directly Mr. Prince (via his website) and the answer is : ...... for Doom / DN3D he used a GM compatible SC-55 ("v2"), and he confirmed "Breath noise" was indeed the instrument intended.

Not sure in which topic i should have posted this. You can move it if needed
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Re: Interplay - sound driver hacking

Postby Cloudschatze » 2016-3-07 @ 03:10

corentin wrote:...for Doom / DN3D he used a GM compatible SC-55 ("v2")...

Not sure if you'll see this reply, but thank-you for checking with Mr. Prince. Along the same lines, George "The Fat Man" Sanger was another early adopter of the Sound Canvas, and may have used one of the units with the incorrect capital tone in his compositions. I attempted to reach out to see if he still had his original unit, and if he could recall any use of either the Breath Noise or Fl. Key Click instruments, but never heard back, alas.

Also, on an interesting note, the SC-55 "version 2.0" reference in Mr. Prince's response is only the second such instance I've ever come across - the first having come from Roland directly.
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Re: Interplay - sound driver hacking

Postby keropi » 2016-3-07 @ 08:24

corentin wrote:I think some of you will be surprised but because i was not convinced by the "Fl. Key Click / Breath noise" issue i asked directly Mr. Prince (via his website) and the answer is : ...... for Doom / DN3D he used a GM compatible SC-55 ("v2"), and he confirmed "Breath noise" was indeed the instrument intended.

Not sure in which topic i should have posted this. You can move it if needed


awesome, thanks for asking this!
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Re: Interplay - sound driver hacking

Postby KainXVIII » 2017-1-11 @ 22:55

tikalat wrote:Star Trek: Judgment Rites (1993)


Title: Driver fixes
Date: November 10, 2013


About:

General MIDI
- Send GS reset


MT-32 (Collector's CD)
- Fix detection
- Fix by DenizOezmen

=================================================
=================================================

Note:
Chose to leave the 25th Anniversary volume 'pseudo-bug' thing alone - looks more intentional when compared to other tracks, in-game music.


edit:
Game makes heavy use of ORCHESTRA, reverb, chorus, sc-55 sysex commands.


@stiletto
No, that's quite alright.

I wonder if teleport beam sound somehow can be restored? It only sounds when sbpro is choosed as music device, midi or mt-32 not played at all, strange!
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