First post, by augnober
I noticed that DOSBox (0.62) has a problem with the palette in Star Control 2. I think the quickest way to see this is to start up the game and fly to Earth, where you're intercepted by the Ur Quan probe. You'll see some messed up colours.
Anyway.. It turns out the game does some non-standard stuff when it's setting the palette. I've done a simple hack to make it work on any standard VGA card (including DOSBox 😉). If someone has an appropriate place to host it, let me know (to make sure I see your reply, it'd be best to PM me too). I've also created a development/bug thread for this, since support for this is potentially something that should go in the emulator -- it's not exactly VGA standard, but I've seen that this support would do no hard.