VOGONS


First post, by sosone

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SCGT in glide and d3d.PNG

Having this problems while playing SCGT on dgvoodoo 2.4. In glide i can see upper left corner in 1024x768, and in dx11 cant see lower part of the screen. In d3d works ok only in 640x480, and in 1024x768 and 800x640 cant see lower part of the screen(where is watermark).OS is win7x64, vga is gtx 780sli. Any idea? Thanks in advance.

Reply 1 of 4, by Procyon

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Have you tried different wrappers, nGlide or Zeckenzack's?

Reply 2 of 4, by sosone

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Yes, nglide 1.03 works ok in glide max res 800x600, Zackenzack's worked ok in 1024x768 till 347.09 geforce driver, after which doesnt work. Dgvoodoo 2.4 seems the most complete wrapper, and enables d3d mode in SCGT launcher. SCGT doesn't recognize more then 2Gb video memory

Reply 3 of 4, by Dege

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What do you get when you try to run the game in windowed mode? (force it through the setup)
Do you have the whole 'screen'?

I've just tried it with D3D 1024x768 to make sure and it works fine.

Reply 4 of 4, by sosone

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No, i had to press enter+alt to enter full screen. Thanks anyway, still love that game and trying to get it to work on modern machines.