First post, by HunterZ
- Rank
- l33t++
I tried searching the whole VOGONS forums for previous threads on this, but no luck. First here are the CD "drives" on my system:
- Daemon Tools
- FantomCD
- Ricoh 8x4x32 CDR/RW/ROM IDE
- Pan International Industrial Corp of China (I just love saying that 🤣) 44x generic CD-ROM IDE
So basically I have two IDE CD-ROM drives and two virtual ones running in Windows XP Pro build 2600. Also, I am absoutely certain that I have audio cables properly connected between my drives and sound card and that the mixer was unmuted when I tested (as you will see, this is moot anyways since I'm getting error messages and not just a lack of music). I am also able to play audio tracks from CDs in my IDE drives using CD audio player utilities (I think I used Media Player). Also, I've tried testing with the Digital Audio mode both enabled and disabled (and yes I know what it does: it allows WinXP to read the audio through the IDE interface instead of or in addition to playing it through the audio cable(s)).
My problem is this: So far, Windows games that use Redbook audio tracks for in-game music or sounds don't seem to be able to play those audio tracks. Using X-Wing vs. Tie Fighter as a specific example, it complains when I run it that it can't play the audio tracks. I'm guessing what's going on is that older games like that assume that there is only one CD drive in the system and tell Windows to play an audio track on the first (or an arbitrary) drive, resulting in the commands being sent to the wrong device.
Is there a way to select which drive is the default in WinXP for playing CD audio? I can't seem to find any such setting.
The only idea I can think of is to try uninstalling Daemon Tools and FantomCD (I think they may get precedence over my IDE drives because they pretend to be SCSI drives) and try installing XvT with the CDs in each of the two IDE drives and see if it works with at least one of them.
Thanks,
HunterZ