First post, by FatDragon
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- Newbie
Edit with solution: The Dark Eye was packaged with Quicktime 2.0.3, which doesn't seem to run it properly, at least not in a DOSBox 0.74 installation of Windows 3.11. Installing a copy of Quicktime 2.1.2 (available here) did the trick.
Original Post below:
Thanks to the terrific guide someone linked me to on this forum, I was able to get Windows 3.11 running in DOSBox 0.74, and I've successfully installed The Dark Eye and gotten it running. However, anything that is supposed to be animated is, at best, a very slow slideshow of distantly separated frames, and, at worst, no animation at all. Considering that this is essentially a graphical interactive fiction with the story told by images, monologues, dialogues, and (for the greatest impact) animation. Without the animation, and with some of the other visual elements of gameplay somewhat choppy, it's basically not worth playing right now.
I'm running a laptop with a 2.2 GHz C2D T7500 that runs one core at about 50-60% load while I play The Dark Eye through DOSBox. For DOSBox settings, I've got the CPU cycles set to max (lower settings didn't fare any better), Core to dynamic, and joystick stuff turned off. The only thing I haven't tried yet is downgrading to the bottom-level S3 video driver in the 3.11 installation, though I did try a moderate downgrade with no success. Are there any other possibilities that I might have missed, or is it possible that DOSBox itself/DOSBox on my computer is just reaching its maximum load running this particular game in Win 3.11?