First post, by Rekrul
Since Unreal couldn't go 2 minutes without crashing my old Win98SE system, I was really looking forward to playing it on my new system.
I plan to get a dedicated graphics card (as soon as I can figure out which one I should get), but for the time being, I have the built-in Intel Graphics Media Accelerator 3000 graphics.
I've read that older Intel graphics aren't that great, but I figured that they'd be adequate for such an old game. However, as soon as the first intro movie starts playing, there are graphical glitches. In particular, the wings and back end of the ship are missing, with parts flickering in and out. This continues to the next part showing the shuttle leaving the ship. Once it lands and it shows your character enter the command center, his torso and head keep appearing and disappearing. When the camera angle switches, parts of the railing keep blinking in and out and so on.
I tried adjusting all the graphic options and even went into the INI file and set all the various options like use hardware T&L to false. No change.
Do the built-in Intel graphics just suck, or is there some setting I can change to fix this? Note that I've applied the latest available patch for the game. I also tried a NoCD patch in the hopes that that might fix it. Nope.