First post, by DracoNihil
- Rank
- Oldbie
The computer I'm running it on is a Pentium 3 at 500 Mhz (Unreal reports it as being around 487 something MHz though), Voodoo 2 4MB PCI in SLI configuration, and 128 MB of RAM and finally a Geforce 3 for anything else that isn't Glide related.
I'm using the FastVoodoo2 4.6 drivers.
GunDX when it tries to grab a Glide context is doing something really weird... It'll work the first time but if the game crashes or you otherwise exit the following happens:
- Trying to shutdown or restart the computer will jam the CPU.
- Trying to re run GunDX will generate a invalid page fault and jam the CPU.
- Trying to run ANYTHING that tries to use the Voodoo 2 cards will crash in a similar fashion and jam the CPU.
And I've managed to crash the game in very obscure ways. Trying to fight two K-V floorsweepers at the same time will cause a invalid page fault, and of course the whole system is unstable from there on and the only way to turn your PC off is to literally hit the switch.
“I am the dragon without a name…”
― Κυνικός Δράκων