First post, by Darkman
So I recently got Shogo Mobile Armor Division and noticed something I also noticed in other games that use the Lithtech engine.... its not the smoothest running game to say the least.
it seems like every Lithtech game Ive tried (those being AvP2 , NOLF , Blood II Demo , Shogo) all have pretty mediocre performance, given the hardware.
for instance Shogo struggles to maintain a 60fps speed, NOLF hardly makes it to 40fps, and AvP2 struggles at around 20-25fps, lowering the resolution or detail doesn't seem to do too much (especially for AvP2), and running them on Win2k vs 98 gains a couple of frames at best.
the games are being run on an 800Mhz PIII Coppermine , 512Mb and a Voodoo 5500 , so its way above the requirements for most of these (especially Shogo) , and it even gave me the same issues when I had a GF2Ti in this machine.
anyone else notice this? is the engine just really CPU demanding?