Reply 200 of 386, by VS11
When renaming wininet.dll to:
d3d8.dll/ddraw.dll/dinput.dll/msvfw32.dll/vorbisFile.dll/winmmbase.dll/xlive.dll - it loads, no reflections, just like with wininet.dll
d3d9.dll - error window "The procedure entry point Direct3DCreate9 could not be located in dynamic link library d3d9.dll" Next error window: "CRITICAL ERROR: Error loading DLL: XRenderD3D9.dll, error code 127" and then doesn't load.
dinput8.dll/dsound.dll - game seems to start loading and then unloads with no error, doesn't reach the loading logos phase or displaying any on screen
msacm32.dll - error window: "CRITICAL ERROR: Error loading DLL: CrySoundSystem.dll, error code 127" and then doesn't load
The memory issue doesn't lead to an application crash without alt-tabbing. Only when alt-tabbing out of the game and then after a while switching back to it, it usually happens. Never had a crash while testing ingame the level. Sometimes the crash appears without even any memory usage spike. Also, it happens with or without SilentPatch files in the Bin64 directory.